Call of Wizards: Auror Ops

<p>So I was playing through the Azkaban level on Grand Wizard difficulty, but I couldn't get past the second chamber. If I so much as step my foot out from behind cover I get immediately spammed with stupefy spells, and my defense charms hardly do anything. This is starting to get ridiculous. Oh, and when do I get to use the patronus I customized?</p>

<p>Screw this game, I'm going back to Call of Wizards: Modern Spellcaster 2.</p>