<p>And if so what edition is being played these days? Is it all 4.0, or are people still playing 3.5? Thanks.</p>
<p>3.5 —> Hated 4.0 —> Still 3.5 —> Pathfinder —> Moved, don’t play anymore.</p>
<p>This being CC, though, everyone would instinctively choose 4.0, regardless of what it means.</p>
<p>I feel old for having played second edition. :(</p>
<p>I do! We’re starting a new campaign up too XD. I think we’re going to try 4.0 or stay with 3.5, depending on what the DM is more comfortable with.</p>
<p>I don’t play D&D myself, but a most of my friends do. I couldn’t tell you what version the play though.</p>
<p>Making a mental note to search out a D&D group when I transfer. Haven’t rp’ed since high school, never played D&D. Seems like a fun way to meet fellow nerds, even if I have to sit out until they start a new campaign!</p>
<p>Just thought of “D&D” by Stephen Lynch.</p>
<p>Dungeons and Dragons? Ugh, that’s so mainstream. At UChicago, we play FUDGE xD.*</p>
<ul>
<li>the joke is that FUDGE is an obscure and bizarre roleplaying system compared to the more popular DnD, and that Chicago is full of hipsters</li>
</ul>
<p>I played a long, long time ago when I was a lot younger, and I just recently tried to get back into it (newest edition) but my computer doesn’t have the right specs and I need to upgrade it. Urgh.</p>
<p>I play plenty of DAO to keep my RPG addiction satisfied, though.</p>
<p>When I played, just for a few months, we did 3.5. I’ve never tried 4.0 but I’ve heard it’s pretty awful, this ranging from ages 16-45, so I think it’s less about what you played before and more just about general preferences. But I had a blast doing it. I need to find a new group.</p>
<p>
Why do you need a computer? I mean, you can use an SRD, but that’s just a simple website. Otherwise, it’s books, paper, and dice.</p>
<p>
The consensus I’ve seen is that 4.0 is okay if you haven’t played previous versions. But most people won’t go back after trying 3.5 or Pathfinder (when Wizards of the Coast fired all of the 3.5 people to make room for 4.0, they went and formed their own company, producing Pathfinder, and improved version of 3.5, though without as many source books, and thus less possible to break the game).</p>
<p>4.0 was geared to draw in the World of Warcraft crowd. It’s not really like any D&D versions before, and it doesn’t sit well with most long-time players.</p>
<p>^ Ya, that’s what I’ve heard as well. I’ve been meaning to get back into it. One of the local game stores has some RPG leagues, but I just haven’t gotten around to looking into any yet. (Although I’m partially tempted to join the Pokemon competitions to bring back my childhood.)</p>
<p>^I’d be tempted to find some of the new yugioh cards and play again, that was the jewel of 9th and 10th grade. I loved playing and I was fairly good… I had some kind of real-life “heart of the cards” stuff going on with my deck, I could topdeck crazy lucky cards.</p>
<p>I’ve never played D&D but I’d like to. It seems like it’d be my taste in things.</p>
<p>If this counts I have been playing roleplaying games for quite some time. It started will the release of Baldur’s Gate, then I played Icewind Dale, then I played Planescape Torment, then I played Baldur’s Gate 2, then I played Icewind Dale 2, then I played Neverwinter Nights and its expansions. I never picked up the Witcher or Neverwinter Nights 2. I just recently played Dragon Age and the expansion. Will most likely play Dragon Age 2. Those games all involve the D&D rules to some extent, I know that the rules changed between Icewind Dale and Baldur’s Gate but I couldn’t specifically tell you unless I looked it up in a FAQ. I also liked Golden Sun 1 + 2, and have yet to play #3. I just don’t have that much time anymore to play all these games.</p>
<p>my friends and I are still playing a 1st ed. / 2nd ed. crossover. We have tried the 3rd ed. thing and 3.5 as it slowly tried to fix itself. We did the 4th ed. train too… long story short… 3rd/3.5 - feats are broken, some of the spells are broken, most of the prestige classes are broken, most of the broken-ness is unclarity. lets just say Haste and Righteous Wrath of the Faithful are murder on a DM as written in 3rd ed. How about Tattooed Monk that has a few levels in Psi / psi warrior and or a few levels in wujen… instead of making you figure out what I mean, lets just say they get more powerful with more tattoo’s… Magic of Faerun magic item - Monks Tattoo. Psionic Tattoo’s you can have one for every normal slot a piece of magic gear would normally be worn… DMG - no slot magic items double the cost… lets say for simplicity’s sake you ended up with 50 tattoo’s on this monk… most of your ability’s then last for 50 rounds, give +50 to certain skills, 50 rounds of haste, +50 ac, DR 50,… the list goes on…</p>
<p>4th Edition - have you played World of Warcraft? if yes, then 4th edition will be easy to understand… you pick your class and race, assign your stats then you pick a couple at will, encounter powers and dailiy powers… ( just think of each one as the three different Cooldowns ) so you basically end up with roughly 5 " buttons " you can press, you eventually get some magical gear, but you only get to use 1 gear power a day… so really, the smart player avoids all the gear that says Enc power and Daily power, and just buys the ones that function all the time while worn period. Bloodclaw Weapon for example is just plain sick and gross, and your silly if you don’t use it on your Executioner’s Axe on your Barb, Warr, Warlord, Paladin, anyone that can use it should. Focus on powers that either let you move and do X., make a save and do X… or everytime X. happens you do X. before you know it, your level 30 and telling the DM just give all the monsters max hp, max initiative, double thier numbers and maybe this time it will be a challange… LOL</p>