Why are 99/100 computers I see in a library macs?

<p>^In a year or 2, they’ll be pretty much the same OS. Wonder where that will leave us on your spectrum of tech users.</p>

<p>tennis5643</p>

<p>whattt… iOS is a mobile OS while Lion is a computer OS. Apple is trying to integrate the two together anyway.</p>

<p>Having a mac would be a nightmare for me, almost nothing is compatible with them, not to mention you overpay for something that can’t even play most games.</p>

<p>^ Thats a super old and super lame argument about nothing being compatible with macs. You can use almost anything with a mac, and if its something specific you can always find an alternative. In terms of gaming, I will give you that because it is really a poor selection on the mac. Steam is making a giant push for Mac gaming though so it may even out in the future. who knows.</p>

<p>Eh, compatibility is still a major problem with Macs. Technically, SolidWorks and ProEngineer work on Macs, but in reality, the functionality is pretty bad. Those two programs generally run slower, and I hope you enjoy looking at that rainbow cursor thing, because it comes up all the time. These programs are fairly resource-heavy in Windows, but they’re so slow on Macs that it’s crippling.</p>

<p>Gaming is still bad on Macs. Most of the games that Steam will bring will be previously released Windows ports anyway.</p>

<p>And as far as malware is concerned, Macs were protected by the fact that they had a minority user share. They still do, but that minority is larger now. As such, malware writers already have targeted Macs. The first run of in-the-wild malware consisted of trojans that had to fool the user into installing. However, the malware community knows that Macs are just as exploitable as Windows and Linux. Widespread zero days are coming into usage now. If I had to hazard a guess, I’d say that within two years, the perception of Macs being safe will fade away</p>

<p>Tons of people don’t give a rip about playing games on their laptops. The segment of computer buyers who are hard-core gamers is really not that large.</p>

<p>Furthermore, the ultra-high-performance gamers want to keep up with cutting-edge games is totally incompatible with other goals of mobile computing, such as light weight and long battery life.</p>

<p>Most people prioritize the latter two over getting two more FPS in Crysis, or else Alienware would be the top-selling laptop in America.</p>

<p>I’m just speaking for the normal user here. I’m not a guy who uses alot windows or mac only software, I just use my Mac alot and I’ve never had any trouble with finding apps that will work on a Mac. The amount of useful freeware that is made for Mac was really amazing to me, while alot of windows programs (in my experience) love to give u a trial version and then make u pony up cash just to actually use it. I’ve never been a big windows fan tho, might just be my dislike of it coming out lol.</p>

<p>

</p>

<p>This is interesting because I’ve actually had to buy more software since jumping ship to Mac. Though, I don’t actually mind.</p>

<p>Someone mentioned reliability. I and several people I know have had stability issues with our MBPs and a few crashes. Nothing serious but I can tell you that I’ve absolutely NEVER had any problem with Windows 7.</p>

<p>I do agree that straight out of the box the Mac is pretty idiot proof. </p>

<p>That said… I’m not going back to PC. I love my MBP and I get a mature, mainstream OS on top of a *nix. Can’t beat that…</p>

<p>@bearsfan092 - I used both Solidworks and ProE on my 2010 MBP with no issues whatsoever. Ran just as qiuckly as friends with similarly spec’d PCs.</p>

<p>For those concerned about malware for OSX, just get sophos, its free.</p>

<p>

Lol, I’ve never paid for any software on my PC. There is free software for pretty much everything on Windows.</p>