Apologies if my information is not clear. In post #11 I try to explain how my kid has an idea and the next step is to figure out the best path to pursue it.
She has awhile before she’s 16, so there are different ways to approach this. But I do feel strongly about figuring out the best way to keep things simple and relevant to school-based learning, while still protecting what might be a new take on a classic challenge. That can become, later, a winning business idea.
I think that working/testing out the idea first is the best path. It’s important for the student to stay encouraged by understanding the design process. If she contacts a company at this point, she faces the small risk of losing her idea or big risk of being told that the idea’s been done. Both scenarios would be discouraging.
On the other hand, if a company is receptive to her idea, that is extremely encouraging. Still, more work (sketches, prototypes, registering her ideas at a minimum) would need to be done before discussing it with other parties.
Most STEM high schools have labs and equipment to model things in 2D and 3D. Her school doesn’t really, and no teachers to support the work either. Also, school is currently virtual.
This incredibly helpful discussion has led me to favor doing independent work first (researching current innovations in the field; sketching ideas; doing 2D and 3D modeling on the computer - don’t know what programs one would use to build a prototype, or where to access said software programs; and ultimately, building
prototypes).
Paths noted here:
-attend an engineering class in some type of school
-participate in a science fair that has a mentoring program (however, it was noted that disclosing an innovation in a public setting makes getting a patent difficult; so consult a patent attorney first, and at least get a provisional patent)
-work with a university professor in the engineering department
-attend a college with venture creation incubator (such as Case)
-partner up with a hospital
-source investors, or some type of business partnership
-commercialize the idea before getting a patent due to the advantages of marketplace feedback
The question: where can a student find assistance to go through all the steps of such a project if they are starting on their own? Are there respective authorities on the matter that are known in the field of industrial design/manufacturing entrepreneurship?
Since the student is stuck at home there is time for research/reading. Perhaps there are books, journal articles and web sites that can get her started (aside from what has already been helpfully suggested above).