Video gaming major?

<p>Hello.Every time I look at my school's computer programs I see things like-computer science, information technology,applied systems and etc.. What would be an example of a major that people who want to create games would take(by creating games i mean programming,character development and etc.)?</p>

<p>Computer Science. Add computer graphics, user interfaces, and artificial intelligence courses to the usual courses like algorithms and complexity, operating systems, computer networks, software engineering, security, and databases, whose concepts are generally useful in industry jobs (including computer games). Out of major, throw in some art, animation, creative writing, etc. courses.</p>

<p>Some schools offer “game design” majors, but if you look at computer game companies’ web sites, you will find hundreds of open jobs that ask for a computer science background, but only a few where a “game design” degree is a plus over some other degree.</p>

<p>Everyone and their dog in every computer science department in the nation wants to work in game design. When fun fields are full, there is little pay. I personally would look at alternatives like the above poster mentioned… go Comp Sci.</p>

<p>My daughter starts at RIT this fall in the Game Design & Dev major. The program requires a mandatory co-op which is a real world job before graduation. The school has connections and help you make contacts in the field. Some also get jobs outside of gaming since it’s basically programming which is used everywhere.</p>

<p>RIT’s Game Design and Development major:</p>

<p>[Game</a> Design and Development BS | Programs of Study](<a href=“http://www.rit.edu/programs/game-design-and-development-bs]Game”>Game Design and Development BS | RIT)</p>

<p>Compare to RIT’s Computer Science major:</p>

<p>[Computer</a> Science BS | Programs of Study](<a href=“http://www.rit.edu/programs/computer-science-bs]Computer”>Computer Science BS | RIT)</p>

<p>While the CS major includes the typical CS courses that one expects, the GDD major does not, so a GDD major may have a hard time in non-game CS jobs (or even game CS jobs). Doing a CS major with additional electives in some of the GDD areas, computer graphics, animation, etc. is likely a better idea than a GDD major.</p>

<p>There are many routes which can land you a job in game development. The first would be finding a school which offers a specific game design degree or certificate program such as WPI. The second would be to pursue a BS in Computer Science and choose a track that specializes in animation and AI. The latter is available at Purdue University, but many more offer similar courses.</p>

<p>I believe Carnegie Mellon has a game design program</p>

<p>So many people want to work in Game Dev that a degree in Game Design or Development is worthless. If you really want to get into the field get a Comp Sci degree and work hard for a few years on a Modification for a popular game or write your own quality games. That’s the only way to get in the door. Dedicated game design programs are worthless to hiring managers. Hardly anyone in those dedicated programs gets placed.</p>

<p>You should do double major in math and computer science. Then load up on a few physics courses Up to intro to quantum mechanics. Then take as much probability courses as you can dealing with stochastics. Then you should honestly be good. You should have the knowledge to program physics based gaming but not the skill. The skill takes time and practice.</p>