Acceptance Rate for USC Cinema (transfer students)

<p>Not quite true, Jaysha. Screenwriting transfer admissions are possible, but a few things to note. 1) The deadline for submitting an application w/supplements for transfer applicants is Dec 1.<br>
2) According to the website, “Note to Transfer Students: the undergraduate Writing program is a four-year sequential curriculum of study. General education and elective units may be accepted toward the degree based on USC credit evaluation. There is no spring admission to this program.”</p>

<p>Basically, this means it will take you 4 years at USC to complete the BFA–even if you have credits from another college–since the sequence of courses covers 4 years.</p>

<p>Hope this helps.</p>

<p>Hey guys, sorry for the bump, but I really want to trasnfer to SCA, particularly interactive entertainment, does anyone know how hard it is for an external transfer student to get into that program?</p>

<p>The admit rates are very low for the film school period, but every program takes and has taken transfer students. Here’s an old piece of advice from a teacher of mine: you don’t get in to 100% of the schools that you don’t apply to! If interactive entertainment is your thing, then USC is <em>definitely</em> the place to be.</p>

<p>When I was there in August they said overall admit rate for incoming students was about 4%. The audience was a mix of freshman and transfers.</p>

<p>That said - they look heavily at the supplemental application and materials. It can’t be predicted what catches their eye and what doesn’t. So to coin a phrase “be the best that you can be in those areas for which you have passion” and you’ll at least be in the running. Interactive Entertainment is new so that might be a bit less “known.” But as they are already getting inquiries from companies about their students that bodes well for it becoming as competitive as all the other degree programs.</p>

<p>In 2011, freshmen entering IMGD (Interactive Media and Games) were told the admit rate that year was 2 out of 100 (2%!). SCA does not publish admission figures, so all we know is what we hear. But, they take relatively few freshman, with classes ranging from 13-18 or so over the past 6 years. With so few spots open, the rising awareness of this major, added to USC’s dominance in the field (#1 in the country for past 3 years since rankings for this major were established), it’s not an easy admit for sure. This past year, hundreds of companies attended USC Game’s Demo Days, including: Electronic Arts, Activision, Blizzard, Sony Computer Entertainment, Sony Online Entertainment, Digital Domain, Disney (Interactive, Feature Animation, Internet Group), LucasArts, Microsoft, Google, Akamai, 2K Sports, THQ, CNET Networks, Qualcomm, Tactical Language, Seven Studios, iSportGames, Emsense, Creative Artists Agency, Applied Minds, Big Stage, Konami, Pandemic, Insomniac Games, Naughtydog, Northrup Grumman, Steamboat Ventures, TnGames, Sun Microsystems, Motorola Research Laboratories, Humana Innovation Center, Sandia National Laboratories, and Westside Transmedia and many many more game developers and studios. </p>

<p>But they DO take transfers, so why not give it a try?</p>

<p>@madbean OMG Thanks for the info, you’ve been extremely helpful!! The figure frightens me, of course, but after I see the list of all the game companies that I’ve been dreaming to work for, I still wanna fight for the 2% chance! Thank you very much madbean!!!</p>

<p>@USCAlum05 @ArtsandLetters My second choice is computer science(game) at Viterbi. Acutally anything that involves video game disign is what I’ve longed for. With such low accpetance rate, I have ZERO expectation to be admitted to SCA, but I still put it as my top choice just wanna give it a try. </p>

<p>Anyway, I still have a question, if I am rejected by SCA, does that hurt my chances of second choice?</p>

<p>As for supplemental work, I think they expect something like mini games? But apparently I have no ability to make games yet(that’s why I want to learn it), what I could do now are just making some conceptual arts using photoshop, writing scripts and studying computer science—something I think relevant to game design. I am really worried about the standard they expect for the supplemental work.:(</p>

<p>@Clordia,</p>

<p>My D had high hopes but realistic expectations about her chances given how competitive SCA is. Her dad and I even began talking “up” the back-up schools since we knew it would be a long shot. You know what? She got accepted. So @madbean is correct - they are taking someone? Why not you?</p>

<p>If you apply, the potential for admission is at least maybe. If you don’t apply, it’s the same as a guaranteed no. So what do you have to lose?</p>

<p>As for games and programming - a lot of students I interview (for another school) are learning on their own on using websites like CodeAcademy to teach them.</p>

<p>Some schools look for potential, but with so many applicants the schools may also look for initiative to turn that potential energy into kinetic energy.</p>