Discussion: So what is SUPPOSED to be in a High School Portfolio?

<p>While some people argue that High School Portfolios should show only the foundations, which would be observational drawing, other people say that they should show creative work, which would be drawing from imagination and showing individual style. </p>

<p>And there is also the complication that results when you consider each school and how each school sees its own art program. Some colleges like the creative work flow, while other schools prefer the tight foundational work. It's honestly such a bother when you have to take all of these into consideration.</p>

<p>Now given that the artist has a well adapted skill set for both of these areas, it would only be logical to include pieces from both into his or her portfolio. </p>

<p>What is your take on what should be included within a high school art portfolio? Don't hesitate to post your own portfolios as well (since it would be interesting to see :D) and comment on how you chose each of your pieces (or just some). </p>

<p>Out of 10 works, how many should be from imagination and how many should be from observation? Or is it even worth considering this separation and just include whatever art shows some individuality?</p>

<p>I really don’t know much as I haven’t submitted any portfolios yet, but I think it really depends on the school you’re applying to. I was at an informal portfolio review at CMU with a friend. Her work is mostly figure studies, as her teacher told her that that was the way to build a portfolio, and the guy that looked at her portfolio said it wasn’t provocative enough. My reviewer wasn’t particularly interested in my observational work and I got much more positive response with my more creative/from imagination pieces. I guess I wasn’t too surprised, as I know that CMU is a school that really values conceptual talent over technique, and both our reviewers do much more conceptual work. </p>

<p>I consider my imaginative pieces much stronger, as I rarely do observational pieces. I’m planning on applying to design schools, so I guess this sort of allows me to get away with submitting less tight technique pieces. I’d probably submit 2 observational works, 2 photographs, 3 illustrative/creative pieces, and 3 design based pieces.</p>

<p>Most of my work was based on imagination, because I rarely do observational drawings on my own. I never thought about the pieces I selected in this manner though; the best ones would stay in portfolio while the weakest ones wouldn’t. That being said, I think my portfolio was a good mix in not only mediums but style. A lot of my “imaginative” pieces would include something I observed like a face, a hand, or tree branches. But personally, I think it depends on the person. My friend who prefers observational pieces (especially still life and self portraits) received acceptances from the same schools I did, and our styles couldn’t be more different. I think the point is to make sure the pieces are executed well and if you are weaker in one area (whether it be imaginative or observational), throw in less pieces of that area and highlight the area you are partial to.</p>

<p>Well the thing I can tell you is the most important is that regardless of whatever major you are interested, INCLUDE ONLY YOUR STRONGEST WORK. A lot of people want to include this painting to show they have done oil or another piece to show they have worked in color, but your portfolio should always consist of only your best work. If it is not up to par with the rest of your work, do not include it. Your portfolio is your first impression. A bad piece with a lot of good ones can ruin that effect. </p>

<p>Second, for the most part, I can tell you that most colleges want to see conceptual and technical work. Conceptual being anything that you are interested in, especially work that is conducive to your major. This means any fashion sketches, character designs or etc. Colleges want to get an idea of what you would be interested in if you go their school. Nevertheless, you don’t need to have work included that applies to your major if its not good or up to par yet. Most animation majors don’t enter undergrad with reels. Just show your potential. Show what you can do. Your technical work should show your skills. Don’t include a bad figure drawing just because you want to show you did it in highschool. Show your strengths. If you are good with still-lifes, include them. If are an awesome painter add those. But your technical work should always be showcasing your strongest skills.</p>

<p>Now how much technical work and conceptual? To be honest, do not try to separate them by a specific number. I like to think of it like when your seasoning something to taste. You should be able to look at your portfolio and be like oh it needs a little more conceptual stuff or more paintings or stuff like that. Look at how the work goes together. NPD and research on accepted portfolios can be really useful in telling you what each school is looking for. From my experience, SAIC leans more conceptual and less figurative (though they respect good work for being good work), RISD wants to see your personal voice as an artist combined with strong technical skills, MICA wants to see your personal voice a little more than RISD, and etc. I applied to eight schools last year and I can honestly say I used the same portfolio for at least 5 schools. Some schools are outliers (like SAIC or CalArts) but for the most part most schools want to see the same thing so after you get that right formula down, you can mass send them out in Slideroom. </p>

<p>The next thing I work focus on after you have your conceptual work is that you don’t just want a bunch of random illustrations (though that’s is fine too) but you also want to show in your portfolio that you can build an idea. This is why AP Art can be so useful. Your concentration asks you to do just that. I’d have at least 3 or 4 pieces (or at least 2) that explore a common idea. Doing so will make your portfolio stronger and leave a better impression. </p>

<p>And the last thing I would include (and some schools ask for them) are sketchbook pages. Art is as much about the process as it is about the final product. Drawings from life, character designs, thumbnails, writing, doodling, experimentation, are all great things to see in a portfolio. And if you have a page or two that show thumbnails or sketches you did for a work you have in your portfolio thats even better. 2 or 3 pages from a sketchbook or even one really awesome one are totally game to put in your portfolio.</p>

<p>The best way to make a good portfolio is to look at a lot of good portfolios. There is a thread in this forum for portfolios and Conceptart.org has an extremely long thread of accepted portfolios as well. NPD will also be really good in helping you determine your best work. I had one reviewer who would smile at some pieces and flip through others. Guess which ones I included? Having an art teacher or another art friend look your portfolio is helpful. And don’t be afraid to call up a school to ask whether they can give one over email or by phone. I’ve had some reviewers offer to do that. </p>

<p>All in all, a good portfolio should tell that admissions person who you are as an artist now and what kind of artist you can become. Your technical work and conceptual work should branch together and work cohesively as well. I once was at a portfolio review where a student asked the reviewer which paintings should she choose. She had two paintings in one style and one in a completely different one that did not seem like the same person made the other two. The reviewer told her to take that one piece out. When you have everything photographed scroll through it. Is this the impression you want to make? Are you showcasing all your skills? And most importantly, is this your best work? If you do all that, you should be able to send a similar portfolio to a bunch of places.</p>

<p>Put only your best stuff in (like the above poster mentioned). Your work should be highly conceptual and highly technical and also well crafted. There shouldnt be one thing that is conceptual but not technical and one thing that is the opposite, it should be both.</p>

<p>Dont only include drawings. Include paintings, collage, 3d work, 2d design, abstract and representational work. Use a variety of mediums to execute your work. If you do this, and you subscribe to the rule that everything you put in is good, you’ll get in everywhere you apply - barring some strange misfortune occurs.</p>

<p>Also, dont only include only all drawings if you can, you’ll be extremely limited. Think of drawing like someone going to school for music, it’s a skill that a lot of artists have and it’s extremely difficult to get in (and get good scholarships) unless you are among the very best.</p>

<p>Alright! Thanks for your responses. From what I can compile…</p>

<p>DO:
*Strengths
*Focus on areas that you are capable of executing well
*Build an idea with each illustration. (ie, well executed and thought out, not just an octopus-eating-space-droid-from-jupiter with no context)
*Sketchbook pages (Not those large pads with all finished drawings. thought process sketch books)</p>

<p>DON’T:
*Sacrifice quality for diversity
*Just focus on one type of art, like drawing. Even though this may contradict what I just said above, it may be worthwhile to explore another medium if the only thing in your portfolio is pencil drawing, for instance. </p>

<p>ADVICE:
*Some schools look at conceptual work more than other schools. (ie, SAIC, RISD, MICA)
*Some schools look at observational work more than other schools. (ie, conservatory-esque traditional art schools)</p>

<hr>

<p>In that case, can anyone give me some insightful comments on my current portfolio? There are still two oil paintings that I have not photographed yet, but this is my work so far. At the moment, it’s turning out to become very imagination-based. I’m a part of the class of 2013 so applications are coming up soon. (turn up your screen brightness. my work might be very dark for gamma 2.2 screens)</p>

<p>[JIMMY</a> XIA: Student Illustrator](<a href=“DeviantArt - The Largest Online Art Gallery and Community”>http://jimmyxia.studentartfolio.com/)</p>

<p>I’m also taking up some 3D work using ZBRUSH, but I’m not sure if I’ll include that if it turns out to be mediocre xD I hear that 3D work isn’t really looked at too often? (Since it’s more of a professional field, the sort of field people get into after art school because of its specificity)</p>

<p>You’re miles ahead of most H.S. applicants. Pick your best work, select your top three schools, and wait for a scholarship offer.</p>

<p>Your very good at what you specialize in. You shouldn’t have any problems, really. You probably just have general apprehension about applying to schools. </p>

<p>If there is anything that may hold you back, it is that you dont have a wide range of work and your extremely strong in an area that a lot of students are generally strong at. Try to mix it up with 3d work or abstract design if you are also very competent in these additional areas. However, your comfortably ahead of others in your department, so you should be safe unless you plan on applying to Yale, Brown/risd, cooper union etc…</p>