USC interactive media vs UCLA media arts

<p>Hello
I am a transfer student and I got into
UCLA design|media arts and USC interactive media in School of cinematic arts.</p>

<p>Ok. My dream is to be a film director.
But I definitely want to go to UCLA.
As far as I know, UCLA DMA more focuses on design.</p>

<p>and USC interactive media foucuses on game design.
But the problem is that I`m not 100% interested in.

But it`s hard to ignore the reputation of USC School of cinematic arts..
All of my people say that I should go to USC SCA and should not refuse this chance.</p>

<ol>
<li>Does USC SCA undergraduate students also have same opportunity as graduate students to use those expensive equipments, cameras?</li>
<li>Or any benefits of USC SCA almuni association?</li>
<li>Do you think I still could have a chance to work at the movie field even if I go to UCLA DMA?</li>
<li>Do you think it also could be an alternation to go to UCLA and take aim at USC film production for master degree?
Any advice?</li>
</ol>

<p>1 and 2 should be a given, haha.
3&4 I’m not sure on</p>

<p>but…</p>

<p>Don’t bruin your life, be a trojan. :)</p>

<p>slowpok, your questions are a little confusing. </p>

<ol>
<li><p>You have been accepted to USC SCA–so you will take a production sequence in their prestigious film school. You’ll make student films using USC equipment. Since you have been admitted into the Art major at UCLA, I’m not sure if you will have access to their film program.</p></li>
<li><p>yes of course.</p></li>
<li><p>You have a chance to work in film and tv production even if you do not attend college at all. It is simply up to you–your passion, student films, contacts, ability to schmooze, luck, talent and most of all–hard work. But DMA is an computer graphics focused art major, isn’t it? Could lead to working on special art effects or commercials.</p></li>
<li><p>Attending SCA’s grad program is highly competitive, three more years, and expensive. It’s an excellent education and preparation (contacts, internships, etc) for a career. Nothing guarantees a career in Hollywood.</p></li>
<li><p>If you are not 100% interested in designing computer games, why on earth did you apply to this program? It is extremely small (about 50 undergrad IM majors total) You will be surrounded by game designers, taking many game theory, game world design and programming classes, and working very hard in a field you don’t care to pursue. You will not be allowed to change your major to film production once you are at USC since you are already entering at the latest stage possible as a transfer, and internal transfers are rare in any case, requiring the same quality supplement that would have earned you a spot in the first place.</p></li>
</ol>

<p>In short, both of your options are awesome–for a person who was passionate about digital design or designing computer games. But is this you?</p>

<p>Slowpok…did you not apply to USC’s Production program?</p>

<p>Wghiller// No I didn<code>t. First major was Interactive entertainment, and the second major that I applied to was animation. I didn</code>t apply to production because of the competition and because I didn`t prepare the essay for the production program. I kinda regret.</p>

<p>madbean and arctic92// Thank you for your advise</p>

<p>Wait so your a transfer student that got into the DMA? Since your a film major, the fact that you got into UCLA’s DMA shows that you must have a good design portfolio. I need help, what kind of designs did you did? Is it a diversity of different style of design or what? I really need help =(</p>

<p>artillery// well what I made was several animations and motion graphics. I didn<code>t focus on design, drawing, but rather focus on creative art installations with using various technology tools (ex. LED, sensors, lcd monitor, Arduino) What I worried was that I didn</code>t submit any drawings or photographs as other applicants do. But fortunately I got in. I think the ‘creativeness’ is most important thing that you should consider.</p>

<p>slowpok, where did you decide to attend?</p>