Gaming isn’t inherently different from any other hobby. It doesn’t have to be a huge time suck, and many students stay up late in the night playing music, reading books, watching TV or movies, socializing with friends, surfing the internet, or doing any number of other things people like to do for hobbies. Would we ban pleasure books or an mp3 player from the college dorm room?
It is certainly not comparable to smoking.
When I was in high school, I used to stay up really late at night…reading and writing fanfiction (and chatting on AIM, of course.) When I was in college, I went to many an 8 am class bleary-eyed because I couldn’t put a book down until I finished it (In my defense, the last two Harry Potter books came out when I was in college!). I foolishly did the same thing in graduate school. (In my defense, The Hunger Games movies came out the same week as my oral comprehensive examinations, and I wanted to finish the book series first!) I also discovered Netflix through binge-watching the first 13 seasons of Law and Order: SVU in my third year of graduate school, during written comps, I think. Somehow, I managed to successfully complete all of those phases of school with flying colors and find a job.
I am an avid gamer and I have been since I was a small child, but I was and still am far more likely to stay up late reading, writing, or watching TV than playing a video game (although don’t get me wrong…I stay up late doing that, too.) Somehow, I have managed not to explode, and even managed to find some measure of success.
Besides, young adults have to learn how to manage their own time.
As for socialization, some of my fondest memories in college are of Super Smash Bros. tournaments in friends’ dorm rooms. My closest friends now are people I’ve bonded with over video games. I work in the video games industry (surprise!) and have done extensive research on video game players and communities; many people meet lifelong friends, partners, and spouses through gaming communities.